Anyway, The Persistence is a first-person stealth horror game where you try to evade your horrifically mutated crew while trying to save your starship, which is in the process of falling into a collapsing star. Horror games are intense enough without the suffocating claustrophobia brought on by wearing a VR helmet. Nothing against it, but I'm not a fan of horror games, and I'm even less of a fan of VR horror. To tell you the truth, I avoided this game like the plague. Seems like the kind of game that it would be fun to leave your kids to mess around with. As in that game, it's novel building contraptions in VR, but there's not much else to this one. It's currently available on the HTC Vive through Steam, where it takes the form of a kind of physics playground. Farpoint will be out on May 16.įantastic Contraption is an enjoyable physics puzzle game that has roots going all the way back to 2008. You'll be surprised how much easier it is to aim in a VR shooter. We eventually died, but allow me to share a hot tip for you: shoot from the hip. Not much to say about this save that the inherent limitations of VR make the graphics pretty gnarly: I felt like I was running around in a shooter from 2006. Before that happened, though, I played in a Horde mode-like arena where I fought waves of enemies with a co-op buddy. The effect was pretty cool, but as someone who gets kind of motion sick playing VR games, I had to stop after the first wave of nausea hit.
And the Restįarpoint tackles the problem of locomotion that has bedeviled every first-person shooter to date by giving you an actual physical prop, which allows you to twist your body in the direction you want to move. Not the most exciting solution in the world, but it seems like there's more than meets the eye here.
In this case, it was moving little film slides over a projector to match the shapes on the screen. I enjoyed the tactile feeling of twisting the box around and experimenting until something happened. Statik's challenges remind me a bit of the Rubik's Cube, which is bound to appeal to puzzle nerds. Its set in a research lab, and apparently you will have to use your "brain, eyes, and ears to solve each mystery." It's also unclear if you can trust the people around you (spoiler alert: you almost certainly can't). The box is filled with levers and dials, and you have to twist it around and mess with the various buttons to reveal its secrets. The Next Best: StatikĪ VR puzzler in which you sit and try to open up a mysterious box. There's not much else to say except that cockpit games continue to rule the day on VR, and I'm actually kind of okay with that. Still, it was a fun (and dizzying) experience. Alas, I was paired against QA testers, so I got absolutely rolled by the people who play the game all day every day.
You can loadout your ship with a handful of useful gadgets as well as a secondary weapons (mines are the best), and there's a boost that I didn't discover until the end of the match. It's disorienting but not nauseating, and the five minute rounds are really enjoyable. But I really enjoyed the Descent-like combat, which had me spinning through a small arena against multiple opponents in my little spacecraft. Actually, it kind of reminds me of Borderlands with its garish art and over-the-top writing. Okay, Starblood Arena's sense of humor isn't that great. The rest are more experimental, though not without merit. The headset's biggest game this spring is Farpoint-another first-person shooter that attempts to solve the puzzle of VR locomotion. Well, based on what I saw at their presentation yesterday, Sony seems to be keeping their powder dry until at least E3. The question now is: what's next? Will the PSVR be able to retain some semblance of momentum through the spring? The PSVR launched with a number of solid games, the most notable being Tetsuya Mizuguchi's Rez Infinite, which helped get it off a solid start.
#FARPOINT SCAN MASTER INSTALL#
That's not too tough with an install base of more than 40 million units worldwide, but it's a start. Thus far, sales for the PSVR, while not massive, have managed to outpace those of rivals like the HTC Vive and the Oculus Rift. It's fair to say that the PlayStation VR has a foothold in the industry, even if it's not a very large one.